Hit Dice: 1d6 per wizard level Hit Points at 1st Level: 6 + your Constitution modifier Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per wizard level after 1st Proficiencies. Locathah mature to adulthood by the age of 10 but have been known to live up to 80 years. Open Game Content (place problems on the discussion page). Hit Points. Feats. Immediately after you cast a sorcerer spell … Hit Dice: 1d12 per barbarian level Hit Points at 1st Level: 12 + your Constitution modifier Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per barbarian level after 1st Proficiencies. Wikidot.com .wikidot.com ... • Locathah • Shifter • Tortle • Verdan • Warforged. You have proficiency in Athletics and Perception skills. They hail from a world beyond — from the boundless vistas of the Elemental Plane of Air. Armor: None Weapons: Daggers, darts, slings, quarterstaffs, light crossbows Tools: None Saving Throws: Intelligence, Wisdom Their hair ranges from the more common brown to hues of reddish orange and the rare white. Ability Score Increase. ; This is part of the 5e System Reference Document.It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3.To distinguish it, these items will have this notice. The pack also has 50 feet of hempen rope strapped to the side of it. Instead of hair, they have a dorsal fin and flukes[citation needed] The locathah has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep. It can use the run action while swimming, provided it swims in a straight line. • Leviathan Will. With this feature, you can cast the Sanctuary spell on yourself, no material component required, and it lasts up to 8 hours. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. Locathah are resilient and proud fish-folk that have endured war, slavery, and mistreatment at the hands of other aquatic creatures. ADD TO WISHLIST > Watermarked PDF. Average Rating (27 ratings) A SUCCESSFUL adventure is REALLY more about the FRIENDS you make along the way, than it is the monsters you slay while you PLAY! Most locathah are true neutral or have some aspect of neutrality in their alignment. • Ability Score Increase. • Age. About 5'0 to 5'6, and about 90-110 pounds, these crow-like people have avian heads with a large beak and glossy black feathers, which cover the body except for their clawed hands and the skin starting about halfway up its legs. Only one legendary action can be used at a time and only at the end of another creature's turn. They usually sport bushy beards, or at least a goatee. Search by name on the left, click feat name to display on the right. Most often, sorcerers with this origin trace their descent back to a mighty sorcerer of ancient times who made a bargain with a dragon or who might even have claimed a dragon parent. Although humanoid in shape, locathah are piscinoids and share little in appearance with land-based humanoid races. Hit Points. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the water. The skin on these areas can range from dark grey to bright yellow. A shield’s benefits apply as normal while you use your natural armor. • Alignment. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. Your base walking speed is 30 feet, and you have a swim speed of 30 feet. Locathah clerics can choose two of the following domains: Animal, Protection, and Water. As a barbarian, you gain the following class features. ; This is part of the 5e System Reference Document.It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3.To distinguish it, these items will have this notice. Wild Magic Surge. Path of Tranquility. Check out how this page has evolved in the past. Goliath eyes were often a bright blue or green and sometimes glowed a little. It can always choose to take 10 on a Swim check, even if distracted or endangered. View and manage file attachments for this page. Always check with DM for approval to use Unearthed Arcana Material. Satyrs have pointed ears similar to an elf, and horns that vary from small stubs about two inches long to large and curled ram's horns that protrude about two feet from their head. You learn three cantrips: Mage Hand and two other cantrips of your choice from the wizard spell list.You learn another wizard cantrip of your choice at 10th level. Locathah vary greatly in their scale color, size, and temperament. Goliaths were massive. Click here to toggle editing of individual sections of the page (if possible). The locathah can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. You learn three cantrips: Mage Hand and two other cantrips of your choice from the wizard spell list.You learn another wizard cantrip of your choice at 10th level. Over a period of days, at a certain point in their adult lives, verdan painfully grew to the size of hobgob… View wiki source for this page without editing. Locathahs possess scaly ochre skin tinged with green and yellow. ; This is part of the 5e System Reference Document.It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3.To distinguish it, these items will have this notice. See pages that link to and include this page. • Observant and Athletic. • Ability Score Increase. Although humanoid in shape, locathah are piscinoids and share little in appearance with land-based humanoid races. Its saving throw DC equals 8 + your proficiency bonus + your Wisdom modifier. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Hit Points. Welcome to this Dungeons & Dragons 5th Edition wiki. Hit Dice: 1d8 per rogue level Hit Points at 1st Level: 8 + your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st Proficiencies. View and manage file attachments for this page. The locathah has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep. It is a place where secrets are uncovered and shared with the highest bidder, making tieflings tied to Dispater excellent spies and infiltrators. • Age. Age. When you aren’t wearing armor, your AC is 12 + your Dexterity modifier. Lionfolk, like the rest of the beastfolk, have small claws for nails, … Click here to edit contents of this page. Locathah are resilient and proud fish-folk that have endured war, slavery, and mistreatment at the hands of other aquatic creatures. Source: Mordenkainen's Tome of Foes. Females and males look very much alike whatever area of the ocean they come from, although the former can be recognized by two ochre stripes marking their egg sacs. Wild Magic Surge. Many aarakocra aren’t even native to the Material Plane. Cantrips. Locathahs exude a strong fishy odor when above water that, in addition to their already unnerving appearance, repulses most land-dwellers. Change the name (also URL address, possibly the category) of the page. Please join if you want to help add recent UA to the wiki! Look at the individual races that are listed as small: Halflings, Gnomes, Kobolds, Goblins, any others I left out. • Languages. Click here to toggle editing of individual sections of the page (if possible). Unless otherwise stated, the content of this page is licensed under. View/set parent page (used for creating breadcrumbs and structured layout). Few folk can claim to have seen a goliath, and fewer still can claim friendship with them. However, as they aged, they underwent dramatic and somewhat random changes to size, skin color, and physical characteristics. The primary contributor has requested no further edits to this page; The user above has requested no further edits to this page. Lionfolk are big and well-muscled, standing well over 6 feet tall, sometimes even reaching 7 feet. A locathah has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. As humanoids related to the fey, firbolg have long lifespans. Purpose of this wiki is not as a public resource, but for personal use. The most noticeable change, and the only one that seemed to be common to all verdan, was in stature. $9.99. Welcome to DrakanShadow's Dungeon & Dragons 5th Edition Wiki. The locathah can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. Back to Main Page → 3e Open Game Content → System Reference Document → Creatures This page is protected from editing because it is an integral part of D&D Wiki. When you choose this tradition at 3rd level, you can become an island of calm in even the most chaotic of situations. General Wikidot.com documentation and help section. A locathah has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. Notify administrators if there is objectionable content in this page. Watch headings for an "edit" link when available. Check out how this page has evolved in the past. Open Game Content (place problems on the discussion page). If you'd like to edit, please message the admin and she'll get back to you eventually. A fifth edition D&D adventure for 9th level locathah characters. With this feature, you can cast the Sanctuary spell on yourself, no material component required, and it lasts up to 8 hours. A barlgura has a 30 percent chance of summoning one barlgura.. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It can use the run action while swimming, provided it swims in a straight line. Watch headings for an "edit" link when available. View wiki source for this page without editing. • Ability Score Increase. Females and males look very much alike whatever area of the ocean they come from, although the former can be recognized by two ochre stripes marking their egg sacs. Something does not work as expected? You can speak, read, and write Common and Aquan. Locathah vary greatly in their scale color, size, and temperament. Source: Volo's Guide to Monsters. Find out what you can do. As such, the page has … General Wikidot.com documentation and help section. Age. Search by name on the left, click feat name to display on the right. Spellcasting. Creative Commons Attribution-ShareAlike 3.0 License. Click here to edit contents of this page. As a wizard, you gain the following class features. • Natural Armor. Environment temperate or warm aquatic Organization solitary, band (2–10), or tribe (11–30 plus 2 fighter sergeants of 1st–3rd level and 1 cleric leader of 3rd–6th level) Treasure standard (longspear, light crossbow and 10 bolts, other treasure). Open Game Content (place problems on the discussion page). Variant: Summon Demon (1/Day) The demon chooses what to summon and attempts a magical summoning. This page is considered complete and balanced. They tend toward good, coming from a culture where compassion for the downtrodden is a commonality. Ability Score Increase. It can always choose to take 10 on a Swim check, even if distracted or endangered. In Serôs, they have fine scales covering their bodies that range from olive green to ochre in color although their stomach scales instead range from sea green to pale yellow. Unless otherwise stated, the content of this page is licensed under. Legendary Actions: Ygorl can take 3 legendary actions, choosing from the options below. Armor: Light armor Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords Tools: Thieves' tools They have fish-like heads with large eyes, either all-black or all-white (which is viewed as a good omen), toothless mouths and small fins where ears would normally be. Ridged, rust-colored skin covers their chests and stomachs, and a mottled wash of green, brown, and orange colors their fins like aging kelp. Armor: Light armor, medium armor, shields Weapons: Simple weapons, martial weapons Tools: None Notify administrators if there is objectionable content in this page. Locathah Rising (5e) From Wizards of the Coast. • Limited Amphibiousness. Cantrips. Halflings: reroll 1s on any attack, ability check, or saving throw. View/set parent page (used for creating breadcrumbs and structured layout). When you reach 3rd level, you augment your martial prowess with the ability to cast spells. Everything here is official or semi-official DND 5e content. Wikidot.com Terms of Service - what you can, what you should not etc. You have advantage on saves against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep. Locathah stand between 5 and 6 feet tall and average about 150 pounds. ECOLOGY. Wikidot.com Terms of Service - what you can, what you should not etc. Creative Commons Attribution-ShareAlike 3.0 License. These resilient and proud fish-folk have endured war, slavery, and mistreatment at the hands of other aquatic creatures. See pages that link to and include this page. Feats. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the water. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. A comprehensive list of all official character races for Fifth Edition. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Satyrs resemble slightly stocky humans with furry lower bodies and cloven hooves similar to that of goats. Young verdan were similar to small half-elves with jade-green skin and about as tall as goblins. Spellcasting. Immediately after you cast a sorcerer spell … Please keep official content to the top section, and homebrew to the very bottom section. Kenku have shorter lifespans than humans. • Size. If you want to discuss contents of this page - this is the easiest way to do it. At the highest mountain peaks — far above the slopes where trees grow and where the air is thin and the frigid winds howl — dwell the reclusive goliaths. Something does not work as expected? Young dragonborn grow quickly. Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. Traditional common orc culture is extremely warlike and when not at war the race is usually planning for it. Source: Volo's Guide to Monsters. Your size is medium. You can breathe air and water, but you need to be submerged at least once every 4 hours to avoid suffocating. The great city of Dis occupies most of Hell's second layer. Your Strength score increases by 2, and your Charisma score increases by 1. Path of Tranquility. Dungeons and Dragons (D&D) Fifth Edition (5e) Races. Change the name (also URL address, possibly the category) of the page. Limited Amphibiousness. Ravnica Races • Centaur • Loxodon • Minotaur ... 5th-edition artificer backgrounds barbarian bard classes cleric d&d dnd dnd5e dnd-5e dnd5ed dnd-5ed druid dungeons-and-dragons feats fighter paladin races ranger sorcerer spells warlock wizard. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. Satyr… Find out what you can do. When you choose this tradition at 3rd level, you can become an island of calm in even the most chaotic of situations. If you want to discuss contents of this page - this is the easiest way to do it. Nymph (5e Race) From D&D Wiki. Append content without editing the whole page source. Your Dexterity score increases by 2, and your Wisdom score increases by 1. Locathah These resilient and proud fish-folk have endured war, slavery, and mistreatment at the hands of other aquatic creatures. Append content without editing the whole page source. • Speed. This belief is spurred in part by Gruumsh and his pantheon, which teaches that all races are inferior to the orcs. When you reach 3rd level, you augment your martial prowess with the ability to cast spells. Most orcs approach life with the belief that to survive, one must subjugate potential enemies and control as many resources as possible, which puts them naturally at odds with other races as well as themselves. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Its saving throw DC equals 8 + your proficiency bonus + your Wisdom modifier. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the water. They averaged between 7 and 8 feet tall (2.1 to 2.4 meters), making them even taller than dragonborn and half-orcs.Goliaths had noticeably bony or prominent supraorbital ridges above their eyes. Your Strength score increases by 2, and your Dexterity score increases by 1. • Age. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the water. As a rogue, you gain the following class features. Your Strength score increases by 2, and your Charisma score increases by 1. Your innate magic comes from draconic magic that was mingled with your blood or that of your ancestors. Limited Amphibiousness. Your Wisdom score increases by 2, and your Strength score increases by 1. Jump to: navigation, search. Young dragonborn grow quickly. You have tough scaly skin. Paralyzed, poisoned, stunned, or put to sleep speed of 30.. And cloven hooves similar to that of your ancestors a straight line legendary Actions: Ygorl can 3! 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Individual races that are listed as small: Halflings, Gnomes,,.

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